09 - Vertical Slice: Week 7
- Jotham Bate
- Apr 17, 2021
- 1 min read
The project makes real strides as definitative designs of 2D and 3D artwork are integrated and the final tweaks to gameplay are completed.
The members of my team were Kaylum-Lee Birrell, Michael Roe, Julian Fraile and Pichinat Audesley.
I finished designing and tweaking the final boss fight and implemented (albiet incomplete) textures to give a battle worthy of Gnomercy.
Pichinat was able to make the enemy sprites used in the game, the images are below:
Michael also made some foliage and more 3D assets, a compilation can be seen below:

The level is going well, and with submision next week, I'm excited to showcase the final product!
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