09 - Vertical Slice: Week 3
- Jotham Bate
- Mar 20, 2021
- 1 min read
Updated: Apr 17, 2021
With the project greenlit, my team got down to business to creating the game proper.
The members of my team were Kaylum-Lee Birrell, Michael Roe, Julian Fraile and Pichinat Audesley.
I blocked out the level using the Level Design decided upon by myself and Kaylum.

I also worked on debuging the mechanics and adding stats for the Player to keep track of. The Player has regenerative health which can be depleted from enemy fire or falling down into the soon-to-be spikes.
The other members of my team worked on finalising the 2D designs of the sprites and making the 3D assets for the Player to jump around.
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