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Post: Blog2_Post

06 - Ninja Theory Design Test

  • Writer: Jotham Bate
    Jotham Bate
  • Feb 26, 2021
  • 1 min read

I was given an actual design test from Ninja Theory which would be completed via a two-fold submission.


The first section was to break down a mechanic from a current well-known game and then enhance it with some extra shabazz. I chose Ghost of Tsushima and expanded an Oil Bomb mechanic.


My breakdown is below:



The second section was to design a scenario using the mechanics in an interesting way.


So I got down to work developing a top-down design:




I then worked on making this design a reality using Unreal Engine 4 to block out my scenario:




The final walkthrough of the scenario design can be found below:




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