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Post: Blog2_Post

04 - UE4 Design Test

  • Writer: Jotham Bate
    Jotham Bate
  • Feb 24, 2021
  • 1 min read

For this test, I was tasked with desinging a linear driven experience focused around the scenario 'escape'. The other condition was that gameplay should be between three and seven minutes long.

I started by developing a moodboard before putting onto paper some design iterations.




I then dived into creating the level, taking inspiration from the moodboard and using the design iterations.

Below is a slideshow of the level beats:




I also produced a video that features a walkthrough of my level:




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